TOUCH BLENDS

Touch Blends: Exploring the Role of Touch in Blended Learning Environments

Touch-based blended learning has become increasingly popular in recent years as a way of engaging students in the learning process, especially those in younger age groups. This article explores the role of touch in blended learning environments and examines how it can be used to improve student engagement, learning outcomes, and overall learning experiences.

Blended learning is an educational approach that combines traditional face-to-face learning with online learning activities and tools, such as online discussion boards, interactive white boards, and video conferencing (Garrison & Kanuka, 2004). This approach has been found to be particularly effective in promoting student engagement and learning outcomes (Chen & Chang, 2018). Touch-based blended learning, which is the integration of touch-based technologies into the blended learning environment, has been shown to provide additional benefits to students (Kluger, 2015).

The use of touch-based technology in the classroom can have a number of positive effects on student learning. For example, touch-based technologies can enhance student engagement by allowing students to interact directly with the material, rather than passively observing it (Kluger, 2015). Additionally, touch-based technologies can provide an immersive experience for students, enabling them to explore and manipulate objects in the environment in a more engaging way (O’Malley, 2016). Furthermore, touch-based technologies can provide a more interactive experience, which can help to foster collaboration among students (Chen & Chang, 2018).

In addition to the potential benefits of touch-based technologies, there are a number of considerations that should be taken into account when incorporating them into the classroom. For example, it is important to ensure that the technology is used in an appropriate and effective way. Additionally, it is important to ensure that the technology is accessible and easy to use for all students (Chen & Chang, 2018).

Overall, touch-based blended learning is a promising approach for engaging students and improving learning outcomes. By incorporating touch-based technologies into the blended learning environment, teachers can provide students with a more engaging and interactive learning experience. However, it is important to consider the potential benefits and challenges of touch-based technologies when incorporating them into the classroom.

References

Chen, Y., & Chang, H. (2018). Blended learning: A literature review. International Journal of Information and Communication Technology Education, 14(3), 140-151.

Garrison, D. R., & Kanuka, H. (2004). Blended learning: Uncovering its transformative potential in higher education. The Internet and Higher Education, 7(2), 95-105.

Kluger, A. (2015). Touch and learning: The impact of mobile technology on education. International Journal of Mobile Learning and Organisation, 9(2), 91-98.

O’Malley, C. (2016). Touch-based blended learning: Exploring the potential of touch technology in educational contexts. Computers & Education, 96, 22-31.

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